Friday, October 25, 2013

Dedication!

In "The Lady Tasting Tea" the author (David Salsburg) talks about calculations done in a Statistical paper published in 1920s by R. A Fisher.   Mind blowing to think that he used this machine to do the tables and charts in the paper:



The author estimates it must have taken him 185 hours to prepare the tables.

Wednesday, October 23, 2013

Interesting use of probabilistic model

In these lecture the presenter describes a system of differential equation that is solved for a set of initial condition.   The results are used to build a probabilistic model, using the distribution of values and the probability model for state transitions in a dynamic model.   The dynamic network is then used to make inference on the system directly with out needing to solve the differential equation.

An interesting side note is that with deterministic differential equation describing a system (in this case a biological system) our observation of the state of the system is noisy and infrequent (once every 30 minutes).   Further justifying the probabilistic approach over a deterministic approach.






Monday, September 30, 2013

Tuesday, September 17, 2013

Monads vs Objects

The examples in documentation of MonadRandom does a good job on how monads are useful.   I have it cut and pasted here:


There is some correspondence between notions in programming and in mathematics:
random generator~random variable / probabilistic experiment
result of a random generator~outcome of a probabilistic experiment 
Thus the signature 
rx :: (MonadRandom m, Random a) => m a 
can be considered as "rx is a random variable". In the do-notation the line 
x <- rx 
means that "x is an outcome of rx".
In a language without higher order functions and using a random generator "function" it is not possible to work with random variables, it is only possible to compute with outcomes, e.g. rand()+rand(). In a language where random generators are implemented as objects, computing with random variables is possible but still cumbersome [as you need to wrap the generators (Composition Pattern) in object and perform the computation as methods of the new object.] 
In Haskell we have both options either computing with outcomes
do x <-  rx
y <- ry
return (x+y)
or computing with random variables
liftM2 (+) rx ry 
This means that liftM like functions convert ordinary arithmetic into random variable arithmetic [Since you can't do lift in OO, you would need to write your own version of each operation you like to support]. But there is also some arithmetic on random variables which can not be performed on outcomes [Or would be adhoc in OO]. For example, given a function that repeats an action until the result fulfills a certain property (I wonder if there is already something of this kind in the standard libraries)

untilM :: Monad m => (a -> Bool) -> m a -> m a
untilM p m = do x <- m
if p x then return x else untilM p m

we can suppress certain outcomes of an experiment. E.g. if
getRandomR (-10,10)is a uniformly distributed random variable between −10 and 10, then
untilM (0/=) (getRandomR (-10,10))is a random variable with a uniform distribution of {−10, …, −1, 1, …, 10}.

Thursday, July 25, 2013

Gaussian Process

A really nice tutorial lecture on Gaussian Process.    

Wednesday, July 24, 2013

Computational Oriented Programming instead of Functional Programming.

IMHO, the term "functional programming" doesn't do justice to the concept that lies behind it.   I like to think of it as Computational Oriented Programming.  

The idea is that you have computations (e.g.  state-full computation, non-deterministic, or reactive computation).  Each computation is a polymorphic type.   You think of your computations as having:


  • Constructors
  • Morphism
  • Observers

Constructors are either when you build a new computation from external types (e.g. putting an integer in a non-deterministic computation -list), or they are higher level combinators that combine two or more of your computation type to a new instance of your computation (concatenating two lists) .   Morphisms are when you apply a function to the values in your computation (add one to every element of the list).   End result is the same computation but the values have been morphed.   The key point in constructors is that the end result is the same computation type that you started with.   

If you always stay within your computation there is no value to the outside world.   So you need observers to export the result of your computation to other forms of computations.    Caveat:  the term observers here is not the same as the observers that is used in some of the FRP implementation.  

So when you think of say Functional Reactive Programming you start thinking in a about the constructors and combinators that you would need to express an event processing.    Your goal here is to define all the ways one can possibly construct an event handler.  A key point in your design must be to define the algebra of combining the FRP computation constructors.   The algebra would ensure that any complex combination of the constructors and morphism on the type would be coherent and consistent, otherwise you have a problem in your hand and you need to go back to the drawing board.    Once the constructors and combinators are defined a user would be able to define the event handlers.   Next you need to define the ways the user would be able to get the result of event handler computations to the outside world.   When you are done you have created a new type of computation that due to its polymorphic nature can be used in variety of contexts.   That in the essence how you do functional designs.